Weapons in Grand Theft Auto: Liberty City Prologue

This is a list of weapons from the concept thread GTA: Liberty City Prologue, along with descriptions of the modifications that can be added to some of the weapons.

Handguns
Pistol

.357 Magnum

Shotguns
Pump-action shotgun

Combat Shotgun

Double-Barrel Shotgun

Machine Pistols and sub-machine guns
MAC-10

Uzi

Micro Uzi

MP5

Thompson sub-machine gun

Assault Rifles
AK-47

M16

StG 44

Machine Guns
M2 Browning Machine Gun (stationary only)

MG 42 (used once in-game)

Minigun

Browning Automatic Rifle

Bren machine gun

Explosives/Fire
RPG-7

Bazooka

Grenades

M79 Grenade Launcher

Molotov Cocktail

Flamethrower

Long-range rifles
Rifle

Sniper Rifle

M1 Garand

Melee Weapons
Brass Knuckles

Police Baton

Baseball Bat

Knife

Butterfly Knife

Meat Cleaver

Machete

Wood Plank

Katana

Fire Axe

Chainsaw

Hack Saw

Hammer

Misc. Items (trash and debris)

Modifications
A variety of weapons can be modified, most of them with scopes. Almost every weapon can be silenced, which doesn't count as a modification. The player always has a silencer in his inventory, even if he was busted or wasted. Silencers are only available when a weapon suitable for having a silencer on it is equipped.

Both handguns (pistol and .357 magnum) can be modified. The Magnum can be modified with a scope, which increases accuracy, but slows down the player substantially when seeing through the scope versus aiming normally with the Magnum. It also slows down the rate of fire, but only slightly, by 0.35 seconds.

The list of weapons that can be modified, not including silencers, is here:

Pistol

.357 Magnum

Shotgun

Double-barrel shotgun (can only be turned into a sawed-off shotgun)

AK-47

M16

Rifle

Sniper Rifle

M1 Garand